某岛

… : "…アッカリ~ン . .. . " .. .
April 22, 2020

HDU 4285. circuits

Vjudge

K 回路覆盖,这次不能像 PE 那个题那样绕过去了,方法是加维,同样可以把这个信息编码在状态或者开在数组外面,后者会多增加一些时空复杂度,好处是不用特殊处理 roll()
至于要求不能嵌套,方法是判断当前位置的前面是不是有奇数个插头,如果是,那么一定在未来的某个时刻会形成嵌套。对于 4×4 全空的情况,答案是 6:四种 L 形,两横两竖,还有一种回字形但不合法。

10
4 4 2
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4 4 1
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6 6 1
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8 8 1
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10 10 1
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12 12 2
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6
1
1
0
6
1072
4638576
0
260453339
2591126
/*
    This code has been written by MinakoKojima, feel free to ask me question. Blog: http://www.shuizilong.com/house
    Template Date: 2015.10.12
    Note: ...
*/

#pragma comment(linker, "/STACK:36777216")
//#pragma GCC optimize ("O2")
#define LOCAL
#include <functional>
#include <algorithm>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iomanip>
#include <numeric>
#include <cstring>
#include <climits>
#include <cassert>
#include <complex>
#include <cstdio>
#include <string>
#include <vector>
#include <bitset>
#include <queue>
#include <stack>
#include <cmath>
#include <ctime>
#include <list>
#include <set>
#include <map>

//#include <tr1/unordered_set>
//#include <tr1/unordered_map>
//#include <array>

using namespace std;

#define REP(i, n) for (int i=0;i<n;++i)
#define FOR(i, a, b) for (int i=a;i<b;++i)
#define DWN(i, b, a) for (int i=b-1;i>=a;--i)
#define REP_1(i, n) for (int i=1;i<=n;++i)
#define FOR_1(i, a, b) for (int i=a;i<=b;++i)
#define DWN_1(i, b, a) for (int i=b;i>=a;--i)
#define REP_C(i, n) for (int n____=n,i=0;i<n____;++i)
#define FOR_C(i, a, b) for (int b____=b,i=a;i<b____;++i)
#define DWN_C(i, b, a) for (int a____=a,i=b-1;i>=a____;--i)
#define REP_N(i, n) for (i=0;i<n;++i)
#define FOR_N(i, a, b) for (i=a;i<b;++i)
#define DWN_N(i, b, a) for (i=b-1;i>=a;--i)
#define REP_1_C(i, n) for (int n____=n,i=1;i<=n____;++i)
#define FOR_1_C(i, a, b) for (int b____=b,i=a;i<=b____;++i)
#define DWN_1_C(i, b, a) for (int a____=a,i=b;i>=a____;--i)
#define REP_1_N(i, n) for (i=1;i<=n;++i)
#define FOR_1_N(i, a, b) for (i=a;i<=b;++i)
#define DWN_1_N(i, b, a) for (i=b;i>=a;--i)
#define REP_C_N(i, n) for (int n____=(i=0,n);i<n____;++i)
#define FOR_C_N(i, a, b) for (int b____=(i=0,b);i<b____;++i)
#define DWN_C_N(i, b, a) for (int a____=(i=b-1,a);i>=a____;--i)
#define REP_1_C_N(i, n) for (int n____=(i=1,n);i<=n____;++i)
#define FOR_1_C_N(i, a, b) for (int b____=(i=a,b);i<=b____;++i)
#define DWN_1_C_N(i, b, a) for (int a____=(i=b,a);i>=a____;--i)

#define ECH(it, A) for (__typeof((A).begin()) it=(A).begin(); it != (A).end(); ++it)
#define rECH(it, A) for (__typeof((A).rbegin()) it=(A).rbegin(); it != (A).rend(); ++it)
#define REP_S(i, str) for (char*i=str;*i;++i)
#define REP_L(i, hd, suc) for (int i=hd;i;i=suc[i])
#define REP_G(i, u) REP_L(i,hd[u],suc)
#define REP_SS(x, s) for (int x=s;x;x=(x-1)&s)
#define DO(n) for ( int ____n = n; ____n-->0; )
#define REP_2(i, j, n, m) REP(i, n) REP(j, m)
#define REP_2_1(i, j, n, m) REP_1(i, n) REP_1(j, m)
#define REP_3(i, j, k, n, m, l) REP(i, n) REP(j, m) REP(k, l)
#define REP_3_1(i, j, k, n, m, l) REP_1(i, n) REP_1(j, m) REP_1(k, l)
#define REP_4(i, j, k, ii, n, m, l, nn) REP(i, n) REP(j, m) REP(k, l) REP(ii, nn)
#define REP_4_1(i, j, k, ii, n, m, l, nn) REP_1(i, n) REP_1(j, m) REP_1(k, l) REP_1(ii, nn)

#define ALL(A) A.begin(), A.end()
#define LLA(A) A.rbegin(), A.rend()
#define CPY(A, B) memcpy(A, B, sizeof(A))
#define INS(A, P, B) A.insert(A.begin() + P, B)
#define ERS(A, P) A.erase(A.begin() + P)
#define LBD(A, x) (lower_bound(ALL(A), x) - A.begin())
#define UBD(A, x) (upper_bound(ALL(A), x) - A.begin())
#define CTN(T, x) (T.find(x) != T.end())
#define SZ(A) int((A).size())
#define PB push_back
#define MP(A, B) make_pair(A, B)
#define PTT pair<T, T>
#define Ts *this
#define rTs return Ts
#define fi first
#define se second
#define re real()
#define im imag()

#define Rush for(int ____T=RD(); ____T--;)
#define Display(A, n, m) {                      \
  REP(i, n){		                            \
        REP(j, m-1) cout << A[i][j] << " ";     \
        cout << A[i][m-1] << endl;		        \
	}						                    \
}
#define Display_1(A, n, m) {                    \
	REP_1(i, n){		                        \
        REP_1(j, m-1) cout << A[i][j] << " ";   \
        cout << A[i][m] << endl;		        \
	}						                    \
}

typedef long long LL;
//typedef long double DB;
typedef double DB;
typedef unsigned uint;
typedef unsigned long long uLL;

typedef vector<int> VI;
typedef vector<char> VC;
typedef vector<string> VS;
typedef vector<LL> VL;
typedef vector<DB> VF;
typedef set<int> SI;
typedef set<string> SS;
typedef map<int, int> MII;
typedef map<string, int> MSI;
typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef vector<PII> VII;
typedef vector<VI> VVI;
typedef vector<VII> VVII;

template<class T> inline T& RD(T &);
template<class T> inline void OT(const T &);
//inline int RD(){int x; return RD(x);}
inline LL RD(){LL x; return RD(x);}
inline DB& RF(DB &);
inline DB RF(){DB x; return RF(x);}
inline char* RS(char *s);
inline char& RC(char &c);
inline char RC();
inline char& RC(char &c){scanf(" %c", &c); return c;}
inline char RC(){char c; return RC(c);}
//inline char& RC(char &c){c = getchar(); return c;}
//inline char RC(){return getchar();}

template<class T> inline T& RDD(T &);
inline LL RDD(){LL x; return RDD(x);}

template<class T0, class T1> inline T0& RD(T0 &x0, T1 &x1){RD(x0), RD(x1); return x0;}
template<class T0, class T1, class T2> inline T0& RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2); return x0;}
template<class T0, class T1, class T2, class T3> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3); return x0;}
template<class T0, class T1, class T2, class T3, class T4> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6); return x0;}
template<class T0, class T1> inline void OT(const T0 &x0, const T1 &x1){OT(x0), OT(x1);}
template<class T0, class T1, class T2> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2){OT(x0), OT(x1), OT(x2);}
template<class T0, class T1, class T2, class T3> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);}
template<class T0, class T1, class T2, class T3, class T4> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5, const T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);}
inline char& RC(char &a, char &b){RC(a), RC(b); return a;}
inline char& RC(char &a, char &b, char &c){RC(a), RC(b), RC(c); return a;}
inline char& RC(char &a, char &b, char &c, char &d){RC(a), RC(b), RC(c), RC(d); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e){RC(a), RC(b), RC(c), RC(d), RC(e); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f, char &g){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f), RC(g); return a;}
inline DB& RF(DB &a, DB &b){RF(a), RF(b); return a;}
inline DB& RF(DB &a, DB &b, DB &c){RF(a), RF(b), RF(c); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d){RF(a), RF(b), RF(c), RF(d); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e){RF(a), RF(b), RF(c), RF(d), RF(e); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f, DB &g){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f), RF(g); return a;}
inline void RS(char *s1, char *s2){RS(s1), RS(s2);}
inline void RS(char *s1, char *s2, char *s3){RS(s1), RS(s2), RS(s3);}
template<class T0,class T1>inline T0& RDD(T0&a, T1&b){RDD(a),RDD(b); return a;}
template<class T0,class T1,class T2>inline T1& RDD(T0&a, T1&b, T2&c){RDD(a),RDD(b),RDD(c); return a;}

template<class T> inline void RST(T &A){memset(A, 0, sizeof(A));}
template<class T> inline void FLC(T &A, int x){memset(A, x, sizeof(A));}
template<class T> inline void CLR(T &A){A.clear();}

template<class T0, class T1> inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);}
template<class T0, class T1, class T2> inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);}
template<class T0, class T1, class T2, class T3> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);}
template<class T0, class T1> inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);}
template<class T0, class T1, class T2> inline void FLC(T0 &A0, T1 &A1, T2 &A2, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x);}
template<class T0, class T1, class T2, class T3> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x);}
template<class T0, class T1, class T2, class T3, class T4> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x), FLC(A6, x);}
template<class T> inline void CLR(priority_queue<T> &Q){while (!Q.empty()) Q.pop();}
template<class T> inline void CLR(stack<T> &S){while (!S.empty()) S.pop();}
template<class T> inline void CLR(queue<T> &Q){while (!Q.empty()) Q.pop();}

template<class T0, class T1> inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);}
template<class T0, class T1, class T2> inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);}
template<class T0, class T1, class T2, class T3> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);}
template<class T> inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);}

template<class T> inline bool EPT(T &a){return a.empty();}
template<class T> inline T& SRT(T &A){sort(ALL(A)); return A;}
template<class T, class C> inline T& SRT(T &A, C cmp){sort(ALL(A), cmp); return A;}
template<class T> inline T& RVS(T &A){reverse(ALL(A)); return A;}
template<class T> inline T& UNQQ(T &A){A.resize(unique(ALL(A))-A.begin());return A;}
template<class T> inline T& UNQ(T &A){SRT(A);return UNQQ(A);}
template<class T, class C> inline T& UNQ(T &A, C cmp){SRT(A, cmp);return UNQQ(A);}


//}

/** Constant List .. **/ //{

const int MOD = int(1e9) + 7;
const int INF = 0x3f3f3f3f;
const LL INFF = 0x3f3f3f3f3f3f3f3fLL;
const DB EPS = 1e-9;
const DB OO = 1e20;
const DB PI = acos(-1.0); //M_PI;

const int dx[] = {-1, 1, 0, 0};
const int dy[] = {0, 0, 1, -1};

//}

/** Add On .. **/ //{
// <<= '0. Nichi Joo ., //{

template<class T> inline bool checkMin(T &a,const T b){return b < a ? a = b, 1 : 0;}
template<class T> inline bool checkMax(T &a,const T b){return a < b ? a = b, 1 : 0;}
template <class T, class C> inline bool checkUpd(T& a, const T b, C c){return c(b,a) ? a = b, 1 : 0;}
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);}
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);}
template<class T> inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));}
template<class T> inline T max(T a, T b, T c, T d){return max(max(a, b), max(c, d));}
template<class T> inline T min(T a, T b, T c, T d, T e){return min(min(min(a,b),min(c,d)),e);}
template<class T> inline T max(T a, T b, T c, T d, T e){return max(max(max(a,b),max(c,d)),e);}
template<class T> inline T sqr(T a){return a*a;}
template<class T> inline T cub(T a){return a*a*a;}
template<class T> inline T ceil(T x, T y){return (x - 1) / y + 1;}
template<class T> T abs(T x){return x>0?x:-x;}
inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;}
inline int sgn(DB x, DB y){return sgn(x - y);}

inline DB cos(DB a, DB b, DB c){return (sqr(a)+sqr(b)-sqr(c))/(2*a*b);}
inline DB cot(DB x){return 1./tan(x);};
inline DB sec(DB x){return 1./cos(x);};
inline DB csc(DB x){return 1./sin(x);};

//}
// <<= '1. Bitwise Operation ., //{
namespace BO{

inline bool _1(int x, int i){return bool(x&1<<i);}
inline bool _1(LL x, int i){return bool(x&1LL<<i);}
inline LL _1(int i){return 1LL<<i;}
inline LL _U(int i){return _1(i) - 1;};

inline int reverse_bits(int x){
    x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa);
    x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc);
    x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0);
    x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00);
    x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000);
    return x;
}

inline LL reverse_bits(LL x){
    x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL);
    x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL);
    x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL);
    x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL);
    x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL);
    x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL);
    return x;
}

template<class T> inline bool odd(T x){return x&1;}
template<class T> inline bool even(T x){return !odd(x);}
template<class T> inline T low_bit(T x) {return x & -x;}
template<class T> inline T high_bit(T x) {T p = low_bit(x);while (p != x) x -= p, p = low_bit(x);return p;}
template<class T> inline T cover_bit(T x){T p = 1; while (p < x) p <<= 1;return p;}
template<class T> inline int cover_idx(T x){int p = 0; while (_1(p) < x ) ++p; return p;}

inline int clz(int x){return __builtin_clz(x);}
inline int clz(LL x){return __builtin_clzll(x);}
inline int ctz(int x){return __builtin_ctz(x);}
inline int ctz(LL x){return __builtin_ctzll(x);}
inline int lg2(int x){return !x ? -1 : 31 - clz(x);}
inline int lg2(LL x){return !x ? -1 : 63 - clz(x);}
inline int low_idx(int x){return !x ? -1 : ctz(x);}
inline int low_idx(LL x){return !x ? -1 : ctz(x);}
inline int high_idx(int x){return lg2(x);}
inline int high_idx(LL x){return lg2(x);}
inline int parity(int x){return __builtin_parity(x);}
inline int parity(LL x){return __builtin_parityll(x);}
inline int count_bits(int x){return __builtin_popcount(x);}
inline int count_bits(LL x){return __builtin_popcountll(x);}

} using namespace BO;//}


// <<= '2. Number Theory .,//{
namespace NT{
#define gcd __gcd
inline LL lcm(LL a, LL b){return a*b/gcd(a,b);}

inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;}
inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;}

/* 模数两倍刚好超 int 时。
inline int sum(uint a, int b){a += b; a %= MOD;if (a < 0) a += MOD; return a;}
inline void INC(int &a, int b){a = sum(a, b);}
*/

inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;}
inline int dff(int a, int b){a -= b; if (a < 0) a  += MOD; return a;}
inline void MUL(int &a, int b){a = (LL)a * b % MOD;}
//inline int pdt(int a, int b){return (LL)a * b % MOD;}
inline int pdt(int x,int y) {
    int ret; __asm__ __volatile__ ("\tmull %%ebx\n\tdivl %%ecx\n":"=d"(ret):"a"(x),"b"(y),"c"(MOD));
    return ret;
}


inline int gcd(int m, int n, int &x, int &y){

    x = 1, y = 0; int xx = 0, yy = 1, q;

    while (1){
        q = m / n, m %= n;
        if (!m){x = xx, y = yy; return n;}
        DEC(x, pdt(q, xx)), DEC(y, pdt(q, yy));
        q = n / m, n %= m;
        if (!n) return m;
        DEC(xx, pdt(q, x)), DEC(yy, pdt(q, y));
    }
}

inline int sum(int a, int b, int c){return sum(a, sum(b, c));}
inline int sum(int a, int b, int c, int d){return sum(sum(a, b), sum(c, d));}
inline int pdt(int a, int b, int c){return pdt(a, pdt(b, c));}
inline int pdt(int a, int b, int c, int d){return pdt(pdt(a, b), pdt(c, d));}

inline int pow(int a, LL b){
    int c(1); while (b){
        if (b&1) MUL(c, a);
        MUL(a, a), b >>= 1;
    }
    return c;
}

template<class T> inline T pow(T a, LL b){
    T c(1); while (b){
        if (b&1) c *= a;
        a *= a, b >>= 1;
    }
    return c;
}

template<class T> inline T pow(T a, int b){
    return pow(a, (LL)b);
}

inline int _I(int b){
    int a = MOD, x1 = 0, x2 = 1, q; while (1){
        q = a / b, a %= b;
        if (!a) return x2;
        DEC(x1, pdt(q, x2));

        q = b / a, b %= a;
        if (!b) return x1;
        DEC(x2, pdt(q, x1));
    }
}

inline void DIV(int &a, int b){MUL(a, _I(b));}
inline int qtt(int a, int b){return pdt(a, _I(b));}

struct Int{
    int val;

    operator int() const{return val;}

    Int(int _val = 0):val(_val){
        val %= MOD; if (val < 0) val += MOD;
    }
    Int(LL _val):val(_val){
        _val %= MOD; if (_val < 0) _val += MOD;
        val = _val;
    }

    Int& operator +=(const int& rhs){INC(val, rhs);rTs;}
    Int operator +(const int& rhs) const{return sum(val, rhs);}
    Int& operator -=(const int& rhs){DEC(val, rhs);rTs;}
    Int operator -(const int& rhs) const{return dff(val, rhs);}
    Int& operator *=(const int& rhs){MUL(val, rhs);rTs;}
    Int operator *(const int& rhs) const{return pdt(val, rhs);}
    Int& operator /=(const int& rhs){DIV(val, rhs);rTs;}
    Int operator /(const int& rhs) const{return qtt(val, rhs);}
    Int operator-()const{return MOD-*this;}
};

} using namespace NT;//}


//}



/** I/O Accelerator Interface .. **/ //{
#define g (c=getchar())
#define d isdigit(g)
#define p x=x*10+c-'0'
#define n x=x*10+'0'-c
#define pp l/=10,p
#define nn l/=10,n
template<class T> inline T& RD(T &x){
    char c;while(!d);x=c-'0';while(d)p;
    return x;
}
template<class T> inline T& RDD(T &x){
    char c;while(g,c!='-'&&!isdigit(c));
    if (c=='-'){x='0'-g;while(d)n;}
    else{x=c-'0';while(d)p;}
    return x;
}
inline DB& RF(DB &x){
    //scanf("%lf", &x);
    char c;while(g,c!='-'&&c!='.'&&!isdigit(c));
    if(c=='-')if(g=='.'){x=0;DB l=1;while(d)nn;x*=l;}
        else{x='0'-c;while(d)n;if(c=='.'){DB l=1;while(d)nn;x*=l;}}
    else if(c=='.'){x=0;DB l=1;while(d)pp;x*=l;}
        else{x=c-'0';while(d)p;if(c=='.'){DB l=1;while(d)pp;x*=l;}}
    return x;
}
#undef nn
#undef pp
#undef n
#undef p
#undef d
#undef g
inline char* RS(char *s){
    //gets(s);
    scanf("%s", s);
    return s;
}

LL last_ans; int Case; template<class T> inline void OT(const T &x){
    //printf("Case #%d: ", ++Case);
    //printf("%lld\n", x);
    //printf("%I64d\n", x);
    //printf("%.9f\n", x);
    //printf("%d\n", x);
    cout << x << endl;
    //last_ans = x;
}


//}/* .................................................................................................................................. */

typedef LL T_state;
typedef Int T_key;

const int N = 12, M = 12, K = N*N/4;
const int offset = 3, mask = (1 << offset) - 1;
char A[N+1][M+1];
int n, m, k;

int b[M + 1], bb[M + 1], c;
T_state encode(int c) {
  T_state s = c;
  memset(bb, -1, sizeof(bb));
  int bn = 1;
  bb[0] = 0;
  for (int i = m; i >= 0; --i) {
#define bi bb[b[i]]
    if (!~bi) bi = bn++;
    s <<= offset;
    s |= bi;
  }
  return s;
}
void decode(T_state s) {
  REP(i, m + 1) {
    b[i] = s & mask;
    s >>= offset;
  }
  c = s;
}

const int MaxSZ = 1<<20, Prime = 9973;
T_key d;
template<class T_state, class T_key> struct hashTable {
  int head[Prime], next[MaxSZ], sz;
  T_state state[MaxSZ];
  T_key key[MaxSZ];
  inline void clear() {
    sz = 0;
    memset(head, -1, sizeof(head));
  }
  inline void push(T_state s) {
    int x = s % Prime;
    for (int i = head[x]; ~i; i = next[i]) {
      if (state[i] == s) {
        key[i] += d;
        return;
      }
    }
    state[sz] = s, key[sz] = d;
    next[sz] = head[x];
    head[x] = sz++;
  }
  void roll() {
    REP(i, sz) {
      T_state s = state[i] & _U(m*offset), c = state[i] ^ s;
      state[i] = (s << offset) | c;
    }
  }
};
hashTable<T_state, T_key> H[2], *H0, *H1;

void push(int c, int j, int dn, int rt) {
  b[j] = dn;
  b[j + 1] = rt;
  H1->push(encode(c));
}
bool nested(int j) {
    int c = 0; REP(i, j) if (b[i]) ++c;
    return c&1;
}

T_key solve() {
  cin >> n >> m >> k;
  int ti, tj, tt = 0;
  REP(i, n) {
      RS(A[i]);
      REP(j, m) if (A[i][j] == '.') {
          ti = i; tj = j; ++tt;
      }
  }

  if (k > tt/4) {
    return 0;
  }
  H0 = H, H1 = H+1; H1->clear();
  d = 1; H1->push(0);

  T_key ans = 0;
  REP(i, n) {
    REP(j, m) {
      if (A[i][j] == '*') continue;
      swap(H0, H1);  H1->clear();
      REP(ii, H0->sz) {
        decode(H0->state[ii]);
        d = H0->key[ii];
        int lt = b[j], up = b[j + 1];
        bool dn = A[i + 1][j] == '.', rt = A[i][j + 1] == '.';
        if (lt && up) {
          if (lt == up) {
            if (c + 1 == k) {
                if (i == ti && j == tj) {
                    int cnt = 0; REP(i, m+1) if (b[i]) ++cnt;
                    if (cnt == 2) {
                        ans += d;
                    }
                }
            } else {
                if (!nested(j)) {
                    push(c + 1, j, 0, 0);
                }
            }
          } else {
            REP(i, m + 1) if (b[i] == lt) b[i] = up;
            push(c, j, 0, 0);
          }
        } else if (lt || up) {
          int t = lt | up;
          if (dn) {
            push(c, j, t, 0);
          }
          if (rt) {
            push(c, j, 0, t);
          }
        } else {
          if (dn && rt) {
            push(c, j, m, m);
          }
        }
      }
    }
    H1->roll();
  }
  return ans;
}
int main() {
#ifndef ONLINE_JUDGE
  freopen("in.txt", "r", stdin);
#endif
  int T;
  cin >> T;
  while (T--) {
    cout << solve() << endl;
  }
}

/*
    This code has been written by MinakoKojima, feel free to ask me question. Blog: http://www.shuizilong.com/house
    Template Date: 2015.10.12
    Note: ...
*/

#pragma comment(linker, "/STACK:36777216")
//#pragma GCC optimize ("O2")
#define LOCAL
#include <functional>
#include <algorithm>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iomanip>
#include <numeric>
#include <cstring>
#include <climits>
#include <cassert>
#include <complex>
#include <cstdio>
#include <string>
#include <vector>
#include <bitset>
#include <queue>
#include <stack>
#include <cmath>
#include <ctime>
#include <list>
#include <set>
#include <map>

//#include <tr1/unordered_set>
//#include <tr1/unordered_map>
//#include <array>

using namespace std;

#define REP(i, n) for (int i=0;i<n;++i)
#define FOR(i, a, b) for (int i=a;i<b;++i)
#define DWN(i, b, a) for (int i=b-1;i>=a;--i)
#define REP_1(i, n) for (int i=1;i<=n;++i)
#define FOR_1(i, a, b) for (int i=a;i<=b;++i)
#define DWN_1(i, b, a) for (int i=b;i>=a;--i)
#define REP_C(i, n) for (int n____=n,i=0;i<n____;++i)
#define FOR_C(i, a, b) for (int b____=b,i=a;i<b____;++i)
#define DWN_C(i, b, a) for (int a____=a,i=b-1;i>=a____;--i)
#define REP_N(i, n) for (i=0;i<n;++i)
#define FOR_N(i, a, b) for (i=a;i<b;++i)
#define DWN_N(i, b, a) for (i=b-1;i>=a;--i)
#define REP_1_C(i, n) for (int n____=n,i=1;i<=n____;++i)
#define FOR_1_C(i, a, b) for (int b____=b,i=a;i<=b____;++i)
#define DWN_1_C(i, b, a) for (int a____=a,i=b;i>=a____;--i)
#define REP_1_N(i, n) for (i=1;i<=n;++i)
#define FOR_1_N(i, a, b) for (i=a;i<=b;++i)
#define DWN_1_N(i, b, a) for (i=b;i>=a;--i)
#define REP_C_N(i, n) for (int n____=(i=0,n);i<n____;++i)
#define FOR_C_N(i, a, b) for (int b____=(i=0,b);i<b____;++i)
#define DWN_C_N(i, b, a) for (int a____=(i=b-1,a);i>=a____;--i)
#define REP_1_C_N(i, n) for (int n____=(i=1,n);i<=n____;++i)
#define FOR_1_C_N(i, a, b) for (int b____=(i=a,b);i<=b____;++i)
#define DWN_1_C_N(i, b, a) for (int a____=(i=b,a);i>=a____;--i)

#define ECH(it, A) for (__typeof((A).begin()) it=(A).begin(); it != (A).end(); ++it)
#define rECH(it, A) for (__typeof((A).rbegin()) it=(A).rbegin(); it != (A).rend(); ++it)
#define REP_S(i, str) for (char*i=str;*i;++i)
#define REP_L(i, hd, suc) for (int i=hd;i;i=suc[i])
#define REP_G(i, u) REP_L(i,hd[u],suc)
#define REP_SS(x, s) for (int x=s;x;x=(x-1)&s)
#define DO(n) for ( int ____n = n; ____n-->0; )
#define REP_2(i, j, n, m) REP(i, n) REP(j, m)
#define REP_2_1(i, j, n, m) REP_1(i, n) REP_1(j, m)
#define REP_3(i, j, k, n, m, l) REP(i, n) REP(j, m) REP(k, l)
#define REP_3_1(i, j, k, n, m, l) REP_1(i, n) REP_1(j, m) REP_1(k, l)
#define REP_4(i, j, k, ii, n, m, l, nn) REP(i, n) REP(j, m) REP(k, l) REP(ii, nn)
#define REP_4_1(i, j, k, ii, n, m, l, nn) REP_1(i, n) REP_1(j, m) REP_1(k, l) REP_1(ii, nn)

#define ALL(A) A.begin(), A.end()
#define LLA(A) A.rbegin(), A.rend()
#define CPY(A, B) memcpy(A, B, sizeof(A))
#define INS(A, P, B) A.insert(A.begin() + P, B)
#define ERS(A, P) A.erase(A.begin() + P)
#define LBD(A, x) (lower_bound(ALL(A), x) - A.begin())
#define UBD(A, x) (upper_bound(ALL(A), x) - A.begin())
#define CTN(T, x) (T.find(x) != T.end())
#define SZ(A) int((A).size())
#define PB push_back
#define MP(A, B) make_pair(A, B)
#define PTT pair<T, T>
#define Ts *this
#define rTs return Ts
#define fi first
#define se second
#define re real()
#define im imag()

#define Rush for(int ____T=RD(); ____T--;)
#define Display(A, n, m) {                      \
  REP(i, n){		                            \
        REP(j, m-1) cout << A[i][j] << " ";     \
        cout << A[i][m-1] << endl;		        \
	}						                    \
}
#define Display_1(A, n, m) {                    \
	REP_1(i, n){		                        \
        REP_1(j, m-1) cout << A[i][j] << " ";   \
        cout << A[i][m] << endl;		        \
	}						                    \
}

typedef long long LL;
//typedef long double DB;
typedef double DB;
typedef unsigned uint;
typedef unsigned long long uLL;

typedef vector<int> VI;
typedef vector<char> VC;
typedef vector<string> VS;
typedef vector<LL> VL;
typedef vector<DB> VF;
typedef set<int> SI;
typedef set<string> SS;
typedef map<int, int> MII;
typedef map<string, int> MSI;
typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef vector<PII> VII;
typedef vector<VI> VVI;
typedef vector<VII> VVII;

template<class T> inline T& RD(T &);
template<class T> inline void OT(const T &);
//inline int RD(){int x; return RD(x);}
inline LL RD(){LL x; return RD(x);}
inline DB& RF(DB &);
inline DB RF(){DB x; return RF(x);}
inline char* RS(char *s);
inline char& RC(char &c);
inline char RC();
inline char& RC(char &c){scanf(" %c", &c); return c;}
inline char RC(){char c; return RC(c);}
//inline char& RC(char &c){c = getchar(); return c;}
//inline char RC(){return getchar();}

template<class T> inline T& RDD(T &);
inline LL RDD(){LL x; return RDD(x);}

template<class T0, class T1> inline T0& RD(T0 &x0, T1 &x1){RD(x0), RD(x1); return x0;}
template<class T0, class T1, class T2> inline T0& RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2); return x0;}
template<class T0, class T1, class T2, class T3> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3); return x0;}
template<class T0, class T1, class T2, class T3, class T4> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6); return x0;}
template<class T0, class T1> inline void OT(const T0 &x0, const T1 &x1){OT(x0), OT(x1);}
template<class T0, class T1, class T2> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2){OT(x0), OT(x1), OT(x2);}
template<class T0, class T1, class T2, class T3> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);}
template<class T0, class T1, class T2, class T3, class T4> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5, const T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);}
inline char& RC(char &a, char &b){RC(a), RC(b); return a;}
inline char& RC(char &a, char &b, char &c){RC(a), RC(b), RC(c); return a;}
inline char& RC(char &a, char &b, char &c, char &d){RC(a), RC(b), RC(c), RC(d); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e){RC(a), RC(b), RC(c), RC(d), RC(e); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f, char &g){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f), RC(g); return a;}
inline DB& RF(DB &a, DB &b){RF(a), RF(b); return a;}
inline DB& RF(DB &a, DB &b, DB &c){RF(a), RF(b), RF(c); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d){RF(a), RF(b), RF(c), RF(d); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e){RF(a), RF(b), RF(c), RF(d), RF(e); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f, DB &g){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f), RF(g); return a;}
inline void RS(char *s1, char *s2){RS(s1), RS(s2);}
inline void RS(char *s1, char *s2, char *s3){RS(s1), RS(s2), RS(s3);}
template<class T0,class T1>inline T0& RDD(T0&a, T1&b){RDD(a),RDD(b); return a;}
template<class T0,class T1,class T2>inline T1& RDD(T0&a, T1&b, T2&c){RDD(a),RDD(b),RDD(c); return a;}

template<class T> inline void RST(T &A){memset(A, 0, sizeof(A));}
template<class T> inline void FLC(T &A, int x){memset(A, x, sizeof(A));}
template<class T> inline void CLR(T &A){A.clear();}

template<class T0, class T1> inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);}
template<class T0, class T1, class T2> inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);}
template<class T0, class T1, class T2, class T3> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);}
template<class T0, class T1> inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);}
template<class T0, class T1, class T2> inline void FLC(T0 &A0, T1 &A1, T2 &A2, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x);}
template<class T0, class T1, class T2, class T3> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x);}
template<class T0, class T1, class T2, class T3, class T4> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x), FLC(A6, x);}
template<class T> inline void CLR(priority_queue<T> &Q){while (!Q.empty()) Q.pop();}
template<class T> inline void CLR(stack<T> &S){while (!S.empty()) S.pop();}
template<class T> inline void CLR(queue<T> &Q){while (!Q.empty()) Q.pop();}

template<class T0, class T1> inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);}
template<class T0, class T1, class T2> inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);}
template<class T0, class T1, class T2, class T3> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);}
template<class T> inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);}

template<class T> inline bool EPT(T &a){return a.empty();}
template<class T> inline T& SRT(T &A){sort(ALL(A)); return A;}
template<class T, class C> inline T& SRT(T &A, C cmp){sort(ALL(A), cmp); return A;}
template<class T> inline T& RVS(T &A){reverse(ALL(A)); return A;}
template<class T> inline T& UNQQ(T &A){A.resize(unique(ALL(A))-A.begin());return A;}
template<class T> inline T& UNQ(T &A){SRT(A);return UNQQ(A);}
template<class T, class C> inline T& UNQ(T &A, C cmp){SRT(A, cmp);return UNQQ(A);}


//}

/** Constant List .. **/ //{

const int MOD = int(1e9) + 7;
const int INF = 0x3f3f3f3f;
const LL INFF = 0x3f3f3f3f3f3f3f3fLL;
const DB EPS = 1e-9;
const DB OO = 1e20;
const DB PI = acos(-1.0); //M_PI;

const int dx[] = {-1, 1, 0, 0};
const int dy[] = {0, 0, 1, -1};

//}

/** Add On .. **/ //{
// <<= '0. Nichi Joo ., //{

template<class T> inline bool checkMin(T &a,const T b){return b < a ? a = b, 1 : 0;}
template<class T> inline bool checkMax(T &a,const T b){return a < b ? a = b, 1 : 0;}
template <class T, class C> inline bool checkUpd(T& a, const T b, C c){return c(b,a) ? a = b, 1 : 0;}
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);}
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);}
template<class T> inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));}
template<class T> inline T max(T a, T b, T c, T d){return max(max(a, b), max(c, d));}
template<class T> inline T min(T a, T b, T c, T d, T e){return min(min(min(a,b),min(c,d)),e);}
template<class T> inline T max(T a, T b, T c, T d, T e){return max(max(max(a,b),max(c,d)),e);}
template<class T> inline T sqr(T a){return a*a;}
template<class T> inline T cub(T a){return a*a*a;}
template<class T> inline T ceil(T x, T y){return (x - 1) / y + 1;}
template<class T> T abs(T x){return x>0?x:-x;}
inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;}
inline int sgn(DB x, DB y){return sgn(x - y);}

inline DB cos(DB a, DB b, DB c){return (sqr(a)+sqr(b)-sqr(c))/(2*a*b);}
inline DB cot(DB x){return 1./tan(x);};
inline DB sec(DB x){return 1./cos(x);};
inline DB csc(DB x){return 1./sin(x);};

//}
// <<= '1. Bitwise Operation ., //{
namespace BO{

inline bool _1(int x, int i){return bool(x&1<<i);}
inline bool _1(LL x, int i){return bool(x&1LL<<i);}
inline LL _1(int i){return 1LL<<i;}
inline LL _U(int i){return _1(i) - 1;};

inline int reverse_bits(int x){
    x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa);
    x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc);
    x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0);
    x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00);
    x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000);
    return x;
}

inline LL reverse_bits(LL x){
    x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL);
    x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL);
    x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL);
    x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL);
    x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL);
    x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL);
    return x;
}

template<class T> inline bool odd(T x){return x&1;}
template<class T> inline bool even(T x){return !odd(x);}
template<class T> inline T low_bit(T x) {return x & -x;}
template<class T> inline T high_bit(T x) {T p = low_bit(x);while (p != x) x -= p, p = low_bit(x);return p;}
template<class T> inline T cover_bit(T x){T p = 1; while (p < x) p <<= 1;return p;}
template<class T> inline int cover_idx(T x){int p = 0; while (_1(p) < x ) ++p; return p;}

inline int clz(int x){return __builtin_clz(x);}
inline int clz(LL x){return __builtin_clzll(x);}
inline int ctz(int x){return __builtin_ctz(x);}
inline int ctz(LL x){return __builtin_ctzll(x);}
inline int lg2(int x){return !x ? -1 : 31 - clz(x);}
inline int lg2(LL x){return !x ? -1 : 63 - clz(x);}
inline int low_idx(int x){return !x ? -1 : ctz(x);}
inline int low_idx(LL x){return !x ? -1 : ctz(x);}
inline int high_idx(int x){return lg2(x);}
inline int high_idx(LL x){return lg2(x);}
inline int parity(int x){return __builtin_parity(x);}
inline int parity(LL x){return __builtin_parityll(x);}
inline int count_bits(int x){return __builtin_popcount(x);}
inline int count_bits(LL x){return __builtin_popcountll(x);}

} using namespace BO;//}


// <<= '2. Number Theory .,//{
namespace NT{
#define gcd __gcd
inline LL lcm(LL a, LL b){return a*b/gcd(a,b);}

inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;}
inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;}

/* 模数两倍刚好超 int 时。
inline int sum(uint a, int b){a += b; a %= MOD;if (a < 0) a += MOD; return a;}
inline void INC(int &a, int b){a = sum(a, b);}
*/

inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;}
inline int dff(int a, int b){a -= b; if (a < 0) a  += MOD; return a;}
inline void MUL(int &a, int b){a = (LL)a * b % MOD;}
//inline int pdt(int a, int b){return (LL)a * b % MOD;}
inline int pdt(int x,int y) {
    int ret; __asm__ __volatile__ ("\tmull %%ebx\n\tdivl %%ecx\n":"=d"(ret):"a"(x),"b"(y),"c"(MOD));
    return ret;
}


inline int gcd(int m, int n, int &x, int &y){

    x = 1, y = 0; int xx = 0, yy = 1, q;

    while (1){
        q = m / n, m %= n;
        if (!m){x = xx, y = yy; return n;}
        DEC(x, pdt(q, xx)), DEC(y, pdt(q, yy));
        q = n / m, n %= m;
        if (!n) return m;
        DEC(xx, pdt(q, x)), DEC(yy, pdt(q, y));
    }
}

inline int sum(int a, int b, int c){return sum(a, sum(b, c));}
inline int sum(int a, int b, int c, int d){return sum(sum(a, b), sum(c, d));}
inline int pdt(int a, int b, int c){return pdt(a, pdt(b, c));}
inline int pdt(int a, int b, int c, int d){return pdt(pdt(a, b), pdt(c, d));}

inline int pow(int a, LL b){
    int c(1); while (b){
        if (b&1) MUL(c, a);
        MUL(a, a), b >>= 1;
    }
    return c;
}

template<class T> inline T pow(T a, LL b){
    T c(1); while (b){
        if (b&1) c *= a;
        a *= a, b >>= 1;
    }
    return c;
}

template<class T> inline T pow(T a, int b){
    return pow(a, (LL)b);
}

inline int _I(int b){
    int a = MOD, x1 = 0, x2 = 1, q; while (1){
        q = a / b, a %= b;
        if (!a) return x2;
        DEC(x1, pdt(q, x2));

        q = b / a, b %= a;
        if (!b) return x1;
        DEC(x2, pdt(q, x1));
    }
}

inline void DIV(int &a, int b){MUL(a, _I(b));}
inline int qtt(int a, int b){return pdt(a, _I(b));}

struct Int{
    int val;

    operator int() const{return val;}

    Int(int _val = 0):val(_val){
        val %= MOD; if (val < 0) val += MOD;
    }
    Int(LL _val):val(_val){
        _val %= MOD; if (_val < 0) _val += MOD;
        val = _val;
    }

    Int& operator +=(const int& rhs){INC(val, rhs);rTs;}
    Int operator +(const int& rhs) const{return sum(val, rhs);}
    Int& operator -=(const int& rhs){DEC(val, rhs);rTs;}
    Int operator -(const int& rhs) const{return dff(val, rhs);}
    Int& operator *=(const int& rhs){MUL(val, rhs);rTs;}
    Int operator *(const int& rhs) const{return pdt(val, rhs);}
    Int& operator /=(const int& rhs){DIV(val, rhs);rTs;}
    Int operator /(const int& rhs) const{return qtt(val, rhs);}
    Int operator-()const{return MOD-*this;}
};

} using namespace NT;//}


//}



/** I/O Accelerator Interface .. **/ //{
#define g (c=getchar())
#define d isdigit(g)
#define p x=x*10+c-'0'
#define n x=x*10+'0'-c
#define pp l/=10,p
#define nn l/=10,n
template<class T> inline T& RD(T &x){
    char c;while(!d);x=c-'0';while(d)p;
    return x;
}
template<class T> inline T& RDD(T &x){
    char c;while(g,c!='-'&&!isdigit(c));
    if (c=='-'){x='0'-g;while(d)n;}
    else{x=c-'0';while(d)p;}
    return x;
}
inline DB& RF(DB &x){
    //scanf("%lf", &x);
    char c;while(g,c!='-'&&c!='.'&&!isdigit(c));
    if(c=='-')if(g=='.'){x=0;DB l=1;while(d)nn;x*=l;}
        else{x='0'-c;while(d)n;if(c=='.'){DB l=1;while(d)nn;x*=l;}}
    else if(c=='.'){x=0;DB l=1;while(d)pp;x*=l;}
        else{x=c-'0';while(d)p;if(c=='.'){DB l=1;while(d)pp;x*=l;}}
    return x;
}
#undef nn
#undef pp
#undef n
#undef p
#undef d
#undef g
inline char* RS(char *s){
    //gets(s);
    scanf("%s", s);
    return s;
}

LL last_ans; int Case; template<class T> inline void OT(const T &x){
    //printf("Case #%d: ", ++Case);
    //printf("%lld\n", x);
    //printf("%I64d\n", x);
    //printf("%.9f\n", x);
    //printf("%d\n", x);
    cout << x << endl;
    //last_ans = x;
}


//}/* .................................................................................................................................. */

typedef LL T_state;
typedef Int T_key;

const int N = 12, M = 12, K = N*N/4;
const int offset = 3, mask = (1 << offset) - 1;
char A[N+1][M+1];
int n, m, k;

int b[M + 1], bb[M + 1];
T_state encode() {
  T_state s = 0;
  memset(bb, -1, sizeof(bb));
  int bn = 1;
  bb[0] = 0;
  for (int i = m; i >= 0; --i) {
#define bi bb[b[i]]
    if (!~bi) bi = bn++;
    s <<= offset;
    s |= bi;
  }
  return s;
}
void decode(T_state s) {
  REP(i, m + 1) {
    b[i] = s & mask;
    s >>= offset;
  }
}

const int MaxSZ = 1<<16, Prime = 9973;
T_key d;
template<class T_state, class T_key> struct hashTable {
  int head[Prime], next[MaxSZ], sz;
  T_state state[MaxSZ];
  T_key key[MaxSZ];
  inline void clear() {
    sz = 0;
    memset(head, -1, sizeof(head));
  }
  inline void push(T_state s) {
    int x = s % Prime;
    for (int i = head[x]; ~i; i = next[i]) {
      if (state[i] == s) {
        key[i] += d;
        return;
      }
    }
    state[sz] = s, key[sz] = d;
    next[sz] = head[x];
    head[x] = sz++;
  }
  void roll() { REP(i, sz) state[i] <<= offset; }
};
hashTable<T_state, T_key> H[2][K], *H0, *H1;

void push(int c, int j, int dn, int rt) {
  b[j] = dn;
  b[j + 1] = rt;
  H1.push(encode());
}
bool nested(int j) {
    int c = 0; REP(i, j) if (b[i]) ++c;
    return c&1;
}

T_key solve() {
  cin >> n >> m >> k;
  int ti, tj, tt = 0;
  REP(i, n) {
      RS(A[i]);
      REP(j, m) if (A[i][j] == '.') {
          ti = i; tj = j; ++tt;
      }
  }

  if (k > tt/4) {
    return 0;
  }
  H0 = H[0], H1 = H[1]; REP(c, k) H1.clear();
  d = 1; H1[0].push(0);

  T_key ans = 0;
  REP(i, n) {
    REP(j, m) {
      if (A[i][j] == '*') continue;
      swap(H0, H1); REP(c, k) H1.clear();
      REP(c, k) REP(ii, H0.sz) {
        decode(H0.state[ii]);
        d = H0.key[ii];

        int lt = b[j], up = b[j + 1];
        bool dn = A[i + 1][j] == '.', rt = A[i][j + 1] == '.';

        if (lt && up) {
          if (lt == up) {
            if (c + 1 == k) {
                if (i == ti && j == tj) {
                    int cnt = 0; REP(i, m+1) if (b[i]) ++cnt;
                    if (cnt == 2) {
                        ans += d;
                    }
                }
            } else {
                if (!nested(j)) {
                    push(c + 1, j, 0, 0);
                }
            }
          } else {
            REP(i, m + 1) if (b[i] == lt) b[i] = up;
            push(c, j, 0, 0);
          }
        } else if (lt || up) {
          int t = lt | up;
          if (dn) {
            push(c, j, t, 0);
          }
          if (rt) {
            push(c, j, 0, t);
          }
        } else {
          if (dn && rt) {
            push(c, j, m, m);
          }
        }
      }
    }
    REP(c, k) H1.roll();
  }
  return ans;
}
int main() {
#ifndef ONLINE_JUDGE
  freopen("in.txt", "r", stdin);
#endif
  int T;
  cin >> T;
  while (T--) {
    cout << solve() << endl;
  }
}